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Game Porting

Preserving the soul of the original creation

Porting a game is far more than just making code compile on new target hardware; it is about preserving the soul, the precise physics, and the responsive gameplay feel of the original creation. At Suncrest Games, we approach porting as a high-precision engineering discipline, specializing in complex platform migrations that demand deep architectural knowledge.

We don’t rely on generic wrappers or superficial quick-fixes. Our team dives straight into the engine’s source code to identify and eliminate critical hardware bottlenecks. Whether refactoring memory allocation to eliminate micro-stuttering, re-engineering CPU threads to sustain thousands of concurrent AI agents, or modernizing custom legacy systems, we ensure total gameplay parity.

From hybrid systems like the Nintendo Switch 1 & 2 to high-performance setups on PlayStation 5, Xbox Series, and PC, we transform technical constraints into seamless, rock-solid console experiences. We manage the heavy lifting of development, optimization, and first-party compliance so you can focus entirely on your next vision.

Nintendo Switch 1 & 2

We are one of the first spanish Nintendo Switch 2 licensed developers and publishers. We have a succesful career in porting games to Nintendo Switch, keeping the performance and optimizing them for the portable screen.

Sony Playstation 4 & 5

We have been Sony licensed developers since PS3/PSVita, and are experts in optimization and low level graphics programming for those consoles. We have developed for all the custom graphics API of each platform, getting the maximum performance of the converted code.

Microsoft Xbox One & Series

Although Xbox may seem an easy porting target, it's not the reality, as it uses a separate Game Devopment Kit with exclusive features and additionally requires converting the graphics to DirectX 12, that is not an usual API for custom engines.

An engineering discipline, not a checkbox

We don’t just port your game to new platforms. We take care of ensuring your game looks the same and performs the same across the full range of target devices, while making sure we comply with each platform’s rules and guidelines.

Custom & commercial engines

No generic wrappers or quick-fixes. We go directly into the engine’s source code to find and eliminate critical hardware bottlenecks.

Total gameplay parity

Memory allocation, CPU threading, legacy systems refactored so the ported game feels exactly like the original.

First-party compliance handled

We manage development, optimization and platform holder compliance, so you can focus entirely on your next vision.

Some of the studios and publishers we’ve worked with

What we Provide

We don’t just port your game to new platforms. We take care of ensuring your game looks the same and performs the same in all range of devices, while ensuring we comply with each platform rules and guidelines.

Source Code Conversion

Converting the source code to the target platform. Implementing interfaces to each platform Input, Graphics, Sound, Network, etc…

We are specialized in converting custom game engines, that generally require a lot of experience and deep knowledge of the target platform.

Shader and Asset Conversion

Storing assets in a platform-optmized way is an important step for getting the maximum performance from lower power machines. We can update your build pipeline to generate optimized assets.

An additional, and complex problem is converting shader from the original platform to the target platform. They generally have their own flavour of shader code and require adapting the code to get the max from them.

Optimization & Performance

Just converting the code as-is may not give the desired performance especially on lower powered platforms. Our extensive knowledge of console internals, both old and modern, help us to identify the pieces of code that need optimization, and apply them to get the maximum performance of each platform, and enjoy the game as it should be.

We can convert to each platform custom graphics API to keep your graphics and performance as good as the original.

Platform Requirements

Consoles have a very strict list of requirements and guidelines that each platform holder tests to ensure the quality and standards of the game.

Our experience with dozen of games developed, and working for all console manufacturers helps us to adhere to these guidelines during the conversion process, so the code is already compliant with the requirements and ready to submit to platform holders for checking.

UX Adaptation

Converting from PC to console sometimes has an additional challenge, that is converting a Keyboard+Mouse game to Controller.

This requires adapting screens, control schemes, modifying game code to add new controlling methods, etc… that is not trivial and needs a lot of care and attention in order to capture or improve the players experience in the converted version.

Ready to bring your game to new platforms?

Tell us about your project and where you need support. Our engineers will take it from there.

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